Pracownicze specjalizacje
Doświadczenie w pracy:
Freelance
Edukacja:
Academy of Computing Technologies IT STEP
Umiejętności zawodowe i inne:
Character concept art, Character sculpting, Character retopology, Character skinning, rigging and animation, Unwrap UV models, Baking texture maps, Hardware modeling. Visualization of interiors and exteriors.
Umiejętności językowe:
Английский
Dodatkowo:
I am a 3D designer, I have studied Autodesk 3ds Max, Corona, Marvelous Designer, Photoshop and gained skills in modeling, unwrap UV and 3D visualization at the IT STEP academy. I have learned: ZBrush character sculpting; Retopology, skinning and rigging for 3ds Max character animation. In order to work with textures and baking normal and OA I use Substance 3D Painter, Photoshop, Materialize. I have mastered the Rizomuv program for сonvenient unwrap UV deployment. Currently I work in the development team of the mobile game "Kincells" and study Unity programme to integrate characters into the game and create VFX effects.