Опыт работы:
3D Artist | Freelance ● 04/2022 - 06/2024
● Created low-poly 3D models for various purposes - architecture and props, with optimized geometry and correct UV unwrapping.
● Worked with polygon limitations, performance requirements and project style.
● Recreated real-world objects with accurate scale referencing to enhance realism.
● Participated in all stages of the work - from receiving and analyzing the technical specification to step-by-step preparation of models and their delivery within the agreed deadlines.
Образование:
● Bachelor’s Degree in Progress
Minsk Branch of Plekhanov University of Economics.
Field of Study: Business Informatics, IT Infrastructure Management.
● Courses and Certifications
International School of Professions «Blender Сourse»
Профессиональные и другие навыки:
Ability to work in a team, Fast learner, Computer skills, Meeting deadlines,
SOFTWARE SKILLS: ● 3D Modeling & Sculpting ● Low-Poly & High-Poly Modeling ● Hard Surface Modeling ● UV Unwrapping & PBR Texturing ● Baking Maps ● Lighting & Rendering ● Game Asset Workflow ● Optimization for Game Engines
Владение языками:
Английский
Дополнительно:
I am a 3D Artist with a focus on stylized and realistic weapons and props. My expertise also consists in hard surface modeling and the development of optimized game-ready assets. Over the past two years, I have completed freelance projects involving low-poly architecture and props modeling for real world projects. I would be happy to discuss suggestions. Thank you for your time!