Досвід роботи:
Ringtail Studios
Hard surface 3D modeling in Blender.
Optimization from high-poly model to low
poly. UV mapping. Baking in Marmoset
Toolbag. Texturing in Adobe Substance
Painter. Little expirience in ZBrush
program.
Mishura Games
3D modeling and sculpting in Autodesk
Maya. Retopology from high-poly model
to low-poly. UV mapping. Baking in
Marmoset Toolbag. Texturing in Adobe
Substance Painter.
Освіта:
Game Design and Development
Estonian Entrepreneurship University of Applied Sciences Mainor
Професійні та інші навички:
Blender
Maya
Marmoset Toolbag
Substance Painter
Photoshop
Unity
Володіння мовами:
Английский
Додатково:
https://www.artstation.com/merrick